This is the base chance to hit, and damage scaling by foe level to player level difference. According to TopDoc[?] damage scales at a linear +11% per level for levels below the player.
+Levels Hit% Dam% 0 75 100 1 68 90 2 61 80 3 55 65 4 48 48 5 41 30 6 34 15 7 25 8 8 11 5 9 6 4 10 5 3 11 5 2 12+ 5 1
These measurements were taken in game using unenhanced brawl. ToHit[?] chances listed using 95% confidence interval.
+Level ToHit% Avg 0 73-82 77 1 63-72 68 2 49-59 54 3 43-51 47 4 38-45 42 5 29-36 33 6 17-22 19 7 4-10 7
Inside bin.pigg one can find a table called Combatmods (CM):
CM .75*CM CM-.25 1.00 0.75 0.75 0.90 0.68 0.65 0.81 0.61 0.56 0.73 0.55 0.48 0.64 0.48 0.39 0.55 0.41 0.30 0.44 0.33 0.19 0.33 0.25 0.08 0.15 0.11 -- 0.08 0.06 --
Last modified: Tue, 4 Jul 2006 06:40:09 GMT
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